Hey guys,
I'm still getting used to Captivate. It's a massive jump from TP Stakeout on the 1100s (obviously). In TP Stakeout, you would select a point that you wanted to set out then tell the instrument to turn to it. In Captivate, that's in the Stakeout menu Function/Tools/Turn in 2D (or 3D). That function is a little too "buried" for my liking, but it is still there. I could probably figure out how to add it to a shortcut menu.
However, once turned, TP Stakeout would tell you how far away the point was from the instrument. You could then pace it out roughly and take a check shot. Is there any way to get Captivate to display that set out distance?
At the moment, I turn the instrument to the point, then take a reflectorless shot to something in the vicinity. But a distance would nice.
Thanks!
Mick
You might be able to set up a function key to run the turn to point command. The caveat is that not all commands are able to be used as a shortcut. You should be able to configure the 'Info' tab, via settings, to include the distance from instrument. Personally, I prefer to have the instrument stay pointed at the rod when I go from point to point.
Thanks for replying John!
I found the distance function that I was whinging about. It's not exactly what I was hoping for (because it is not permanent) but I will easily get used to it. When in the Stakeout app, press "function/TS specific/Show direction & distance when selecting a new point to be staked". The distance will then flash across the top of the screen in orange.
Incidentally, the check box above it allows for turning to the stakeout point, but that's automatic. I'd rather choose that option manually as needed so I don't wear out my servos.
"Personally, I prefer to have the instrument stay pointed at the rod when I go from point to point."
Yes, I get that. I also do it when needed. But I'm in the habit using that distance display function for the first point you want to stake out, so you know how far to walk from the instrument. Once there, I lock to the prism and maintain lock. But if I lock first, take a check shot to calculate where the target is then walk to the target whilst maintaining lock, then I have to contend with all of life's little annoyances (like traffic). Knowing how far to walk (prior to locking to the prism) is also handy if I only want to figure out where my next setup in a traverse should be so I can place my next mark from that location.
Mick