Thank you. Thats one way i did it in TBC. Just gave the polyline an elevation made a surface and did a grid of points yes same some fall in and out. I like this method because i can do it bu sections or zones and have a way to manage point numbers that match the zones but that is irrelevant. I am going to try civil 3d as i have very limited experience with it this weekend. I have played and done it just about every way suggested and figured out the time difference in TBC only so far and point count. Still makes no since that one cant just do it straight from a polygon elevation not needed. Thanks now off for a road trip as daughter at FFA event and some transportation issues arose. Lol
I agree but we have not done the topo and they have to be computed before the topo so we know where to topo. Lol. Yeah i know. Silly.
So another gis function would be once i create a grid of points and some fall outside the polygon being able to remove those vs selecting and deleting. Or run a buffer of the outside tolerance and hold everything in that and inside polygon and remove everything else. So great functionality that should be added to surveying software for sure. Lots of little time saving tricks in that stuff.