Notifications
Clear all

Annotative Text

5 Posts
3 Users
0 Reactions
59 Views
(@john-thompson)
Posts: 85
Member
Topic starter
 

I use Carlson Survey 2016 with IntelliCAD 8.1. I have been experimenting with annotative text, but I haven't made much progress. I've watched a couple videos available on the Carlson website with Jennifer DiBona demonstrating how it works, but she's using C3D and the user interface is different. Has anybody here used annotative text with Survey 2016/IntelliCAD 8.1? If so, would you share some tips about how to get started?

Specifically, I don't understand how viewport scale, annotation scale, and drawing Horizontal Scale relate to one another. Is there an annotation scale of the viewport and an annotation scale of the text inside the viewport?

Thanks for your help.

 
Posted : September 30, 2016 9:12 pm
(@callen)
Posts: 34
Member
 

Been a while since using intellicad, but think things are similar to embedded. This is from self teaching, so may be a barbaric approach compared to Ms. DiBona.
Say you have a 1:300 boundary and need to do a 1:20 detail of an area.
In model space set drawing scale to 300 from drawing setting pulldown. Make sure your standard text style is set as annotative or make a new style that is annotative and set it current. At bottom right in model tab is a scale setting pull down with standard 1:30, 1:50, etc. for text. Set it to match drawing scale and draft/annotate your boundary at 1:300. I don't know proper name for this pull down. In paper space, create a viewport and right click for properties. Set your viewport and annotation scale to 1:300 in the properties manager and your 1:300 text will appear.
For detail area,change the pulldown text scale to 1:20 in model and annotate the detail area lines and text at 1:20. I'm embedded autocad you can right click a text and set as multiple annotation scales, so look under properties for that option.
Make a new viewport, set annotation and viewport scale to 1:20 to make the 1:20 text visible. It really helps to use multileaders with various annotation scales.
Hopefully helps a little.

 
Posted : October 1, 2016 5:51 pm
(@john-thompson)
Posts: 85
Member
Topic starter
 

Thanks, callen.

When I change the annotation scale of a viewport, it also changes the viewport scale. And it doesn't change the annotation scale to the value I selected. But changing the viewport scale doesn't change the annotation scale. Is this a bug?

 
Posted : October 4, 2016 7:10 am
(@randy-rain)
Posts: 462
Member
 

Annotative text is an awesome, powerful tool. It is however a bit confusing at first. Annotative Text styles respond to the annotation scale of the viewport through which they are being viewed including the current annotation scale of the modle space view, but only if that instance of the text style has had that scale assigned to it. Any annotative text that is created is automatically assigned and annotative text scale equal to the current view scale if in model space or the annotative scale of the viewport through which it was created. If you look at the properties of that piece of text you will see and annotative scale property, click the button at the end of the property to edit that particular piece of text's annotative scale list you can add and or delete other defined scales to that piece of text and it will then magically display in any viewport with an annotation scale that matches an entry in that list at the height defined by the paper text height property. in other words a piece of text with a paper text height property of 0.8 wil be 0.8 inches high (L80 for us old school guys) no matter what viewport/scale it is viewed through. Keep in mind that each scale not only has it's own scale/height but drawing location as well. So whereas in a tiny detail at 1"=10' scale all of the lables are in tight to the objects that they are labeling at 1"=200' they can be pulled out much farther away for clarity. Bear in mind that this is only true of cad based annotative objects (text mtext mleaders and blocks) not civil 3d annotative labels they can only have a single location within the drawing and only respond to the viewport scale not the annotation scale of the viewport.

Randy

 
Posted : October 4, 2016 9:39 am
(@john-thompson)
Posts: 85
Member
Topic starter
 

Thanks, Randy. That is a helpful explanation.

 
Posted : October 5, 2016 7:44 am